In addition, the game supports Nvidia DLAA and Reflex, along with ray tracing for reflections and exterior shadows. It comes with the full suite of upscaling options, including Nvidia’s Deep Learning Super Sampling 3 (DLSS), AMD’s FidelityFX Super Resolution 2 (FSR), and Intel’s XeSS, along with the developers’ own Temporal Injection image reconstruction feature. ![]() In addition to GPU decompression, Ratchet and Clank: Rift Apart supports a slew of next-gen features. That’s unlike most of Sony’s other PC releases, which, short of a few notable exceptions like Horizon Zero Dawn, have been stable at launch. The Last of Us Part 1 released in a dire state on PC, and although it has gotten better after a series of patches, it still isn’t a great performer. ![]() That’s great news, especially considering Sony’s last PC port was such a disaster.
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